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| TS1 Gesture | Jumps up crying "Hey!" then runs off screen manically. | TSFP Gesture | Stands in a sort of "proclaiming" stance saying "Bite my crunchy brown ass!" then waddles around in circles. |
| TS2 Galley | Flour, brown sugar, shortening, molasses, baking soda, ginger, cinnamon and some well beaten eggs. Mix well, pop in the oven and let the nightmares begin! | TSFP Gallery | Run, run as fast as you can--shotgun in hand it’s the Gingerbread Man. |
| Unlocked by | TS1: Beat Challenge 7-C TS2: Complete "Baking for the Taking" with a Gold or better TS3: Unlocked by Default |
| Species | Human Form |
| Size | Normal |
| Accuracy | 2/10 |
| Agility | 3/10 |
| Stamina | 6/10 |
| Fire Proof | 2/10 |
| Shock Proof | 8/10 |
| Default AI | TS2: 1 TS3: 4 |
| Native TimeZone | 1970 |
| First Appearence | TS1 Arcade Mode |
| Relations | None |
| Games | All |
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Stickmeninc |
Latest page update: made by Stickmeninc
, Aug 10 2007, 5:51 PM EDT
(about this update
About This Update
view changes - complete history) |
|
Keyword tags:
Gingerbread
Man
More Info: links to this page
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| Started By | Thread Subject | Replies | Last Post | ||
|---|---|---|---|---|---|
| Haredeenee | Fun with gingy | 0 | Apr 7 2009, 12:51 PM EDT by Haredeenee | ||
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Thread started: Apr 7 2009, 12:51 PM EDT
Watch
When you play in a user made map and put player attributes on, everytime he gets hit with a bellistic weapon (a weapon the shoots metal bullets) crumbs go flying, although he does not obtain bullet wounds.
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